
Under the meshes tab, for each of the non-shadow LODs, import your first mesh. Repeat step 24 but do not override your other mesh.Ģ6. “s4studio_mesh_1″, open the “Scene” menu and change “Cut” under “S4Studio CAS Tools” to 0.

In the top left, delete “s4studio_mesh_0″. Press SHIFT + CTRL + S to save your file.Ģ5. However since our sign will be flat white with no shading, it doesn’t really matter.Ģ4. Normally faces are selected one-by-one to create a nice clean texture map which can then be used to create beautiful textures. You should get a weird set of lines and the texture on your mesh should look terrible. In edit mode, make sure all your sign is selected, then click “Image” > “New Image” in the far left corner. In the top right menu, click on “Text” and shift-click on “s4studio_mesh_1″, then press CTRL + J.Ģ3. In edit mode, press E and drag forward until the desired depth.Ģ2. Drag it around until it’s fairly centred and lines up with the shadow box.Ģ1. In the bottom left menu, enter 90o as the angle and tick the Y and Z boxes under “Constraint Axis”. With all the mesh selected, press R and click wherever. With face select on, select the centre face, press X and select “Faces”.Ģ0. Press I and drag your mouse towards the centre of the mesh until you get the desired border width.ġ9. Drag the edges in till it fits around your text and raise it so it lays flat with the text.ġ8. In edit mode, add a “Plane” to your mesh. If you don’t want to do this skip to step 20. Select the “Planar” option and increase the angle limit as much as you can before the text becomes too distorted. Make sure you’re in object mode, not edit mode.ġ6. Then click “Add Modifier” and find “Decimate”. Press TAB again and select the modifiers menu from the bottom right. Press TAB then CTRL + N, and tick the “Inside” box that should appear in the bottom left.ġ5. Press ALT C and select “Mesh from Curve”ġ4. Now your text should be in your selected font.ġ3. (Windows users: open “Font Settings” from your settings and you can preview all your fonts).ġ2. Navigate to your font folder and select the font you’d like to use. Find these options and press the folder icon next to “Regular”.ġ1. Now press TAB again and select the font menu from the top right menu.ġ0. Press TAB again to edit it and enter whatever text you’d like.ĩ. This will add a generic text object to the mesh. Now press TAB again to go into object mode, and add a text object using the bottom left menu.Ĩ. Do not delete the object from the top right menu.ħ. Press X and select “Vertices” in the menu that appears to delete the object. Then press TAB to go into edit mode, and then press A to select it all.Ħ. Select “s4studio_mesh_1″ from the top right menu. Under the meshes tab, click export mesh (make sure LOD 0 is selected in the dropdown).ĥ. Search for “plank” and select the wall light.ģ. Under “Object”, select “Create 3D Mesh” then click “Object”Ģ. If any issues occurred,please check that versions of the lashes and your game.Īlso,I strongly recommend to boot The Sims4 without other CCs when you check the lashes.1. I checked that the lashes updated in Nov/23/2018 is working correctly with game version 1.52.100.1020.
#Create 3d mesh sims 4 Pc
Sorry,but I’m not sure and can’t help about PC dependent issues or compatibility with other creators CC. Umm…there may be problem with video card or something.
#Create 3d mesh sims 4 skin
Skin detail lashes can’t be used together with rings and any accessories made as rings because that lashes are mapped in rings texture area.

If there’s something glitch (like below) when you use “3D Lashes Version2 for Skin Detail”.If the glitch doesn’t happen,any of CC have conflicted with the lashes. To do it,move other CC (except the lashes) to your desktop or something. There’s something glitch with the lashes…!? If the lashes look like this,please check the following.Lacking something…? Especially,check the steps 3 to 5.

Please read the ‘Installing The 3D Lashes’ once again. Hope you enjoy the Lashes! Something Wrong with the Lashes…? 3D Lashes Version2 for Skin Detail (Experimental)
